Hannah Hunt

Published Jul 29, 2026, 3:00 AM EDT

Hannah has been writing about horror, sci-fi, and all things nerdy since 2021. At Collider, she covers news and conducts interviews, along with contributing features that dive deep into genre storytelling and why it works. If there’s something lurking in the shadows, she’s probably already writing about it if she’s not too busy watching a tape from her VHS collection.

For nearly three decades, Silent Hill has encouraged players to question everything they see. That uncertainty doesn’t stop once the credits roll. Some of the series’ most beloved entries have sparked years of debate over which ending, if any, represents what “really” happened, with fans continuing to dissect every detail long after release. That tradition isn’t going anywhere with Silent Hill: Townfall. In fact, the upcoming horror game is doubling down on player interpretation.

During a roundtable interview attended by Collider’s Hannah Hunt following a hands-on preview of the game, writer and director Jon McKellan and Silent Hill series producer Motoi Okamoto confirmed that Townfall will feature five different endings. More importantly, they made it clear that players shouldn’t expect Konami to declare any one of them the definitive conclusion.

Asked whether players would need multiple playthroughs to experience every ending, McKellan revealed that Townfall includes five endings in total. Three can be unlocked during a first playthrough, while two more secret endings are reserved for New Game+. Unlike many narrative-driven games, however, those endings aren’t determined by obvious dialogue choices or last-minute decisions.

“They’re not based on the A, B choices. It’s more how you play, the things that you’ve done, the time you’ve spent in areas,” McKellan explained. “We’re trying to kind of… our ending system kind of tries to figure out what kind of player you were and what kind of ending feels natural to the way you played.”

Your instincts, your strengths, and your particular way of thinking under pressure point to one villain you actually have a fighting chance against. Everyone else — good luck.

Jason is relentless, but he is also predictable — and that is the gap you would exploit.

Michael watches before he moves. He is patient, methodical, and almost impossible to detect — until it’s too late for anyone who isn’t paying close enough attention.

Freddy wins by getting inside your head — using your own fears, your own memories, your own subconscious as weapons against you. That strategy requires a target who can be destabilised.

Pennywise is ancient, shapeshifting, and feeds on terror — but it has one critical vulnerability: it cannot function against someone who genuinely stops being afraid of it.

Chucky’s greatest advantage is that nobody takes him seriously until it’s already too late. He exploits the gap between how something looks and what it actually is.

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<source media=“(max-width: 480px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-24-pm.png?q=49&fit=contain&w=705&h=397&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-24-pm.png?q=49&fit=contain&w=705&h=397&dpr=2” /><img width=“1500” height=“844” loading=“lazy” decoding=“async” alt=“An enemy in ‘Silent Hill: Townfall’” data-img-url=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-24-pm.png?q=49&fit=contain&w=750&h=422&dpr=2” src=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-24-pm.png?q=49&fit=contain&w=750&h=422&dpr=2” style=“width: 100%; height: 100%; object-fit: contain;” /></picture><figcaption style=“display: none;“>An enemy in ‘Silent Hill: Townfall’</figcaption><small class=“body-img-caption”>Image via Konami Digital Entertainment</small></figure></li><li class=“splide__slide gallery-main-img”>
<source media=“(max-width: 480px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-01-pm.png?q=49&fit=contain&w=705&h=397&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-01-pm.png?q=49&fit=contain&w=705&h=397&dpr=2” /><img width=“1500” height=“844” loading=“lazy” decoding=“async” alt=“A monster in ‘Silent Hill: Townfall’” data-img-url=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-01-pm.png?q=49&fit=contain&w=750&h=422&dpr=2” src=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-01-pm.png?q=49&fit=contain&w=750&h=422&dpr=2” style=“width: 100%; height: 100%; object-fit: contain;” /></picture><figcaption style=“display: none;“>A monster in ‘Silent Hill: Townfall’</figcaption><small class=“body-img-caption”>Image via Konami Digital Entertainment</small></figure></li><li class=“splide__slide gallery-main-img”>
<source media=“(max-width: 480px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-12-pm.png?q=49&fit=contain&w=705&h=397&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-12-pm.png?q=49&fit=contain&w=705&h=397&dpr=2” /><img width=“1500” height=“844” loading=“lazy” decoding=“async” alt=“Discovering the gun in ‘Silent Hill: Townfall’” data-img-url=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-12-pm.png?q=49&fit=contain&w=750&h=422&dpr=2” src=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-12-pm.png?q=49&fit=contain&w=750&h=422&dpr=2” style=“width: 100%; height: 100%; object-fit: contain;” /></picture><figcaption style=“display: none;“>Discovering the gun in ‘Silent Hill: Townfall’</figcaption><small class=“body-img-caption”>Image via Konami Digital Entertainment</small></figure></li><li class=“splide__slide gallery-main-img”>
<source media=“(max-width: 480px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-28-03-pm.png?q=49&fit=contain&w=705&h=397&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-28-03-pm.png?q=49&fit=contain&w=705&h=397&dpr=2” /><img width=“1500” height=“844” loading=“lazy” decoding=“async” alt=“The CRTV in ‘Silent Hill: Townfall’” data-img-url=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-28-03-pm.png?q=49&fit=contain&w=750&h=422&dpr=2” src=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-28-03-pm.png?q=49&fit=contain&w=750&h=422&dpr=2” style=“width: 100%; height: 100%; object-fit: contain;” /></picture><figcaption style=“display: none;“>The CRTV in ‘Silent Hill: Townfall’</figcaption><small class=“body-img-caption”>Image via Konami Digital Entertainment</small></figure></li><li class=“splide__slide gallery-main-img”>
<source media=“(max-width: 480px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-24-45-pm.png?q=49&fit=contain&w=705&h=397&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-24-45-pm.png?q=49&fit=contain&w=705&h=397&dpr=2” /><img width=“1500” height=“844” loading=“lazy” decoding=“async” alt=“‘Silent Hill: Townfall’” data-img-url=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-24-45-pm.png?q=49&fit=contain&w=750&h=422&dpr=2” src=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-24-45-pm.png?q=49&fit=contain&w=750&h=422&dpr=2” style=“width: 100%; height: 100%; object-fit: contain;” /></picture><figcaption style=“display: none;”>‘Silent Hill: Townfall’</figcaption><small class=“body-img-caption”>Image via Konami Digital Entertainment</small></figure></li></ul></div></section><section id=“gallery-thumbnails-1-1041870672” class=“splide gallery-thumbnails” style=“display: inline-flex; 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<img width=“2000” height=“1000” loading=“lazy” decoding=“async” alt=“An enemy in ‘Silent Hill: Townfall’” data-img-url=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-24-pm.png?q=49&fit=contain&w=2000&h=1000&dpr=2” src=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-24-pm.png?q=49&fit=contain&w=2000&h=1000&dpr=2” style=“width: 100%; height: 100%; object-fit: contain;” /><figcaption style=“display: none;“>An enemy in ‘Silent Hill: Townfall’</figcaption><small class=“body-img-caption”>Image via Konami Digital Entertainment</small></figure></div></li><li class=“splide__slide gallery-main-img image-landscape”><div class=“body-img responsive-img”>
<img width=“2000” height=“1000” loading=“lazy” decoding=“async” alt=“A monster in ‘Silent Hill: Townfall’” data-img-url=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-01-pm.png?q=49&fit=contain&w=2000&h=1000&dpr=2” src=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-01-pm.png?q=49&fit=contain&w=2000&h=1000&dpr=2” style=“width: 100%; height: 100%; object-fit: contain;” /><figcaption style=“display: none;“>A monster in ‘Silent Hill: Townfall’</figcaption><small class=“body-img-caption”>Image via Konami Digital Entertainment</small></figure></div></li><li class=“splide__slide gallery-main-img image-landscape”><div class=“body-img responsive-img”>
<img width=“2000” height=“1000” loading=“lazy” decoding=“async” alt=“Discovering the gun in ‘Silent Hill: Townfall’” data-img-url=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-12-pm.png?q=49&fit=contain&w=2000&h=1000&dpr=2” src=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-12-pm.png?q=49&fit=contain&w=2000&h=1000&dpr=2” style=“width: 100%; height: 100%; object-fit: contain;” /><figcaption style=“display: none;“>Discovering the gun in ‘Silent Hill: Townfall’</figcaption><small class=“body-img-caption”>Image via Konami Digital Entertainment</small></figure></div></li><li class=“splide__slide gallery-main-img image-landscape”><div class=“body-img responsive-img”>
<img width=“2000” height=“1000” loading=“lazy” decoding=“async” alt=“The CRTV in ‘Silent Hill: Townfall’” data-img-url=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-28-03-pm.png?q=49&fit=contain&w=2000&h=1000&dpr=2” src=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-28-03-pm.png?q=49&fit=contain&w=2000&h=1000&dpr=2” style=“width: 100%; height: 100%; object-fit: contain;” /><figcaption style=“display: none;“>The CRTV in ‘Silent Hill: Townfall’</figcaption><small class=“body-img-caption”>Image via Konami Digital Entertainment</small></figure></div></li><li class=“splide__slide gallery-main-img image-landscape”><div class=“body-img responsive-img”>
<img width=“2000” height=“1000” loading=“lazy” decoding=“async” alt=“‘Silent Hill: Townfall’” data-img-url=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-24-45-pm.png?q=49&fit=contain&w=2000&h=1000&dpr=2” src=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-24-45-pm.png?q=49&fit=contain&w=2000&h=1000&dpr=2” style=“width: 100%; height: 100%; object-fit: contain;” /><figcaption style=“display: none;”>‘Silent Hill: Townfall’</figcaption><small class=“body-img-caption”>Image via Konami Digital Entertainment</small></figure></div></li></ul></div></section><section id=“expanded-gallery-thumbnails-1-1041870672” class=“splide gallery-thumbnails-expanded” aria-label=“The carousel with thumbnails. 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data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-24-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-24-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /><img width=“290” height=“170” loading=“lazy” decoding=“async” alt=“An enemy in ‘Silent Hill: Townfall’” data-img-url=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-24-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” src=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-24-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /></picture></li><li class=“splide__slide gallery-thumbnail-img-expanded”><source media=“(max-width: 480px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-01-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-01-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /><source media=“(max-width: 767px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-01-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-01-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /><source media=“(max-width: 1023px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-01-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-01-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /><img width=“290” height=“170” loading=“lazy” decoding=“async” alt=“A monster in ‘Silent Hill: Townfall’” data-img-url=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-01-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” src=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-01-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /></picture></li><li class=“splide__slide gallery-thumbnail-img-expanded”><source media=“(max-width: 480px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-12-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-12-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /><source media=“(max-width: 767px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-12-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-12-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /><source media=“(max-width: 1023px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-12-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-12-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /><img width=“290” height=“170” loading=“lazy” decoding=“async” alt=“Discovering the gun in ‘Silent Hill: Townfall’” data-img-url=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-12-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” src=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-25-12-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /></picture></li><li class=“splide__slide gallery-thumbnail-img-expanded”><source media=“(max-width: 480px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-28-03-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-28-03-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /><source media=“(max-width: 767px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-28-03-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-28-03-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /><source media=“(max-width: 1023px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-28-03-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-28-03-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /><img width=“290” height=“170” loading=“lazy” decoding=“async” alt=“The CRTV in ‘Silent Hill: Townfall’” data-img-url=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-28-03-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” src=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-28-03-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /></picture></li><li class=“splide__slide gallery-thumbnail-img-expanded”><source media=“(max-width: 480px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-24-45-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-24-45-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /><source media=“(max-width: 767px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-24-45-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-24-45-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /><source media=“(max-width: 1023px)” data-srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-24-45-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” srcset=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-24-45-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /><img width=“290” height=“170” loading=“lazy” decoding=“async” alt=“‘Silent Hill: Townfall’” data-img-url=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-24-45-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” src=“https://static0.colliderimages.com/wordpress/wp-content/uploads/2026/07/screenshot-2026-07-23-at-10-24-45-pm.png?q=49&fit=crop&w=145&h=85&dpr=2” /></picture></li></ul></div></section></div>”’;

According to McKellan, seemingly small behaviors throughout the game influence which ending players receive. Whether someone explores every corner of an environment, rushes past optional discoveries, or approaches encounters aggressively, they all subtly “move the needle” toward a particular conclusion. That philosophy extends to New Game+ as well. While players will need additional playthroughs to see every ending, McKellan said those runs will feature unlockable weapons and other additions designed to make revisiting the game quicker while encouraging players to intentionally change how they approach the experience. When Collider followed up by asking whether one ending should be considered the “correct” or canonical conclusion, both McKellan and Okamoto were quick to dismiss the idea.

“From our perspective, we don’t designate any single ending as the true canon ending,” Okamoto said. “We are aware that a lot of players personally take to heart that a certain ending is canon… but we take care not to signal that any one ending is more canon than the other.”

McKellan echoed that sentiment, explaining that he wanted every ending to feel earned rather than arbitrary.

“I don’t think there’s a canon of this is what happened,” he said. “I wanted to say feel like those endings feel correct for you and how you played.”

That approach feels especially fitting for a series built around psychological horror and personal interpretation. Rather than rewarding a single “best” ending, Silent Hill: Townfall appears designed to reflect the choices players make throughout their journey, even if those choices aren’t presented as explicit branching paths. With five endings to uncover and none carrying official canon status, it sounds like the debate over what really happened in St. Amelia is only just beginning.

. Check out Collider’s full preview for our initial thoughts here

Silent Hill: Townfall

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Mature 17+ / Blood, Strong Language, Violence

Annapurna Interactive, Konami